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 Errata Codex garde Imperial V5

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Nombre de messages : 3655
Age : 39
Jeux joués : D&D, WH40K, Battle, Mordheim, BFG, Inquisitor, Conf, HellDorado, Talisman, WHJdr Warmach Hordes...
Date d'inscription : 16/05/2005

Errata Codex garde Imperial V5 Empty
MessageSujet: Errata Codex garde Imperial V5   Errata Codex garde Imperial V5 Empty04.09.09 11:59

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m470041a_FAQ_ImperialGuard_2009.pdf

Errata
Page 55 – Deathstrike Missile Launcher
Wargear: Deathstrike Missile. The Range on the
Deathstrike Missile should be 12"-Unlimited
The fifth sentence of the asterisked note should
read:
“Note that as the blast does not have a ‘centre of
blast’, its full strength of 10 is used for armour
penetration.”
(a comma has been added and the word ‘and’ has
been deleted.)

Page 56 – Valkyrie Assault Carrier
Transport. The text should read:
Valkyries and Vendettas have a transport capacity
of twelve models. They cannot carry Ogryns.
Access Points. The text should read:
Valkyries and Vendettas have one access point on
each side of the hull and one at the rear.
Grav Chute Insertion. The first sentence should
be changed to read:
If a Valkyrie or a Vendetta moved flat out,
passengers may still disembark, but they must do
so as follows.

Page 97 – Army List, Infantry Squad
Seventh bullet point, 1st sentence should read:
Two other Guardsmen may form a Heavy
Weapons Team armed with one of the following:
Page 98 – Army List, Veteran Squad
Fifth bullet point, 1st sentence should read:
Replace two other Veterans with a Veteran
Weapons Team armed with one of the following:

FAQs

Q. Can an Imperial Guard officer issue orders
during his opponent's turn?
A. No. You may only issue orders during the
Shooting phase of your own turn.

Q. If you take two Astropaths or two Officers of
the Fleet, do their +1/-1 to reserve rolls stack?
A. No. The advantage of having multiples of these
Regimental Advisors is that you can still gain the
benefit of the Telepathic Relay/Intercept Reserves
rules should one Astropath/Officer of the Fleet be
killed. The confusion created by having so many
advisors simultaneously vying for a Commander’s
attention negates any potential benefit.

Q. Are hotshot lasguns considered lasguns for
‘First Rank Fire, Second Rank Fire?’
A. No. Whilst lasguns are robust weapons ideally
suited for firing continuous volleys, hotshot
lasguns cannot sustain such a high rate of fire.

Q. Do Hellstrike Missiles use the large blast
template or are they non-blast ordnance?
A. They are non-blast ordnance weapons.

Q. Chenkov allows you to remove a Conscript
Squad. What happens to any independent
characters that were attached to that squad?
A. They are lost. As Chenkov’s ‘Send in the Next
Wave’ rule states that you remove the unit, and as
independent characters attached to units are part
of it when the rule is used, they are removed as
well. The rule also states that the new unit arrives
with as many models as its full-strength
predecessor. As independent characters aren’t
part of the unit when was purchased (they join it
later) they don’t count and will therefore be lost.
Chenkov’s officers are as disposable as his men…

Q. If you have a Master of Ordnance and a
Heavy Weapons Team with a mortar in the same
unit, does the multiple barrage rule take
precedence or does the Master of Ordnance's
special scatter rule over-rule this?
A. The Master of Ordnance’s special scatter rule
takes precedence and the two fire independently
of each other (but both must still fire at the same
target). Clearly using the mortar to range find for
Basilisks dozens of miles behind the frontlines is
silly – that’s what the Master of Ordnance is
suppose to be doing.

Q. Can Platoon Commanders give orders to
Company Commanders?
A. It may seem a bit odd at first, but yes. This
represents the junior officer advising his superior,
beckoning him to move to a better vantage point
or else warning him of an imminent barrage…
Whatever the reason, the ‘order’ will certainly be
prefaced with ‘Sir, begging your pardon but…’

Q. If a Company Command Squad issues an
order to itself, can it issue a further order that
turn?
A. Not unless you roll Inspired Tactics. A squad
that has enacted upon an order cannot act further
during that Shooting phase unless you rolled
Inspired Tactics, in which case the Officer would
be able to immediately issue one more order for
free. Note though that the Command Squad itself
would not be able to issue this ‘free’ order to
itself as it will have already shot or ran during
that Shooting phase and couldn’t do so again.

Q. If you roll an Incompetent Command result,
can Sergeant Bastonne still issue an order as he
isn't technically an officer?
A. Though he is technically a non-commisioned
officer, the Orders rule on p29 defines anyone
who can issue an order as an ‘officer’ for the
purposes of issuing Orders. Therefore if an
Incompetent Command result is rolled, Bastonne
misses out on his chance to issue an order. It’s
called Incompetent Command for a reason…

Q. How does ‘First Rank Fire, Second Rank Fire’
interact with Penal Legionnaires with the
Gunslingers ability?
A. Penal Legionnaires with the Gunslingers ability
who are then ordered to ‘First Rank Fire! Second
Rank Fire!’ get to fire three shots if the target is
up to 12" away. There is no bonus if they are
more than 12" – the Legionnaires are good, but
not that good.

Q. How do you treat the Valkyrie base for
gaming? Due to its height it seems that it is
impossible for a Valkyrie to contest an objective,
or for troops to disembark/embark normally.
A. Follow the rules in Measuring Distances in the
Skimmers section in the Warhammer 40,000
rulebook with the following exception: For the
purposes of contesting objectives and
embarking/disembarking from a Valkyrie or
Vendetta, measure to and from the model’s base.
For example, models wishing to embark within a
Valkyrie can do so if at the end of their
movement, all models within the unit are within
2" of the Valkyrie’s base.

WITCH HUNTERS, DAEMONHUNTERS AND THE IMPERIAL GUARD

Q. Can orders be issued to allied Witch Hunter
and/or Daemonhunter units?
A. No, orders can only be issued to non-vehicle
units from Codex: Imperial Guard. I think Sisters
of Battle, Grey Knights and in particular
Inquisitors would have some serious objections
with a lowly Imperial Guardsman telling them
what to do!

Q. As the units in Codex: Imperial Guard have
changed, can we have a clarification of which
units you are allowed to induct into a Witch
Hunters and/or Daemonhunters army? In
particular, can we include the special characters
that replace the Platoon Commanders?
A. You may include any of the inducted units
from Codex: Imperial Guard that are listed in the
‘By the authority of the immortal Emperor of
Mankind…’ rule with the exception of Armoured
Fist Squads – these no longer exist as a separate
unit entry. Note however that all Imperial Guard
Infantry Squads can now take a Chimera
transport if they so choose. You may include any
of the normal options from these units allowed in
Codex: Imperial Guard so yes, you may include
special characters that replace Platoon
Commanders. Inducted Sentinel Squadrons can
be either Armoured Sentinel Squadrons or Scout
Sentinel Squadrons. Also note that as the list
states you are limited to 0-1 Leman Russ Battle
Tank you may not include any other types of
Leman Russ such as the Demolisher, Executioner
etc.

Q. Can allied models in terminator armour,
such as Grey Knight Terminators, embark in
Valkyries/Vendettas?
A. No. The Valkyrie cannot transport Ogryns or
models of a similar size (such as Terminators).
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Nombre de messages : 2284
Age : 40
Jeux joués : jeux GW
Date d'inscription : 02/08/2005

Errata Codex garde Imperial V5 Empty
MessageSujet: Re: Errata Codex garde Imperial V5   Errata Codex garde Imperial V5 Empty04.09.09 18:13

Que des choses qui sont du bon sens finalement ; dommage que les gens saccagent tout en voulant trouver des parades
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